CONTAINS FLASHING IMAGES!



I spent way too much time making this.
It's a clone of snake, and I'm sure you already know the rules.
However, the background reacts in time with the music, and the snake also moves in time with the music. There is also a sprint mechanic, so you're not spending 90% of the game just waiting.

There are 4 playable "stages", each with a different song and color scheme. After completing all 4, you have the option to restart in endless mode. You reach the next stage after the snake (known as "Snek") consumes 50 food (known as "Snak"). If Snek collides with the wall or their body, they revert to the beginning of the current stage.

There's some hidden quality of life improvements too, like queueing button presses if you press too quickly, preventing misclicks when sliding adjacent to a wall, and giving a short grace period before a game over.

Snak is also available on the PICO-8 Lexaloffle BBS.

I released Snak on GitHub, there you can find the code, as well as all sound effects, sprites, music, and out-of-game art.

I really do hope you enjoy it, and leave a comment if you have any suggestions!

Download

Download
Snak for Windows 949 kB
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Snak for macOS 3 MB
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Snak for Linux 706 kB
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Snak for Raspberry Pi 2 MB
Download
Snak Soundtrack 8 MB

Development log

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